1/4/2024 0 Comments Ancient space cheat codes![]() Move a creature's foot to the location of the hand. To make an unhatched egg male, put the hand To make an unhatched egg female, put the hand Setv game "engine_multiple_birth_subsequent_chance" 0.# Setv game "engine_multiple_birth_first_chance" 0.# To allow multiple births (replace # with a number indicating probability) Setting these both to 1.00 (instead of 0.50) makes every pregnancy a litter of six. To extend the lifespan of the selected Norn To instantly teach full vocabulary to the selected creatureĮnum 4 0 0 doif cage lt 4 setv va00 4 subv va00 cage ages va00 endi next To instantly teach full vocabulary to all creatures To remove most native foodstuffs (good for setting up a world with the Garden Box)Įnum 2 3 0 kill targ next enum 2 4 0 kill targ next enum 2 6 0 kill targ next enum 2 7 0 kill targ next enum 2 8 0 kill targ next enum 2 11 0 kill targ next enum 2 13 0 kill targ next enum 2 15 0 kill targ next enum 2 23 0 kill targ nextĬodes which affect creatures Effect To kill all old or elderly creatures and destroy their bodies.Įnum 4 0 0 doif cage ge 5 dead kill targ endi next To get rid of all stingers, stinger nest, and stinger pod in Docking Station ![]() To kill all creatures and destroy their bodies. Substitute 4 1 1 for male norns, 4 1 2 for female norns, and vice versa. Substitute 4 1 0 for Norns only, 4 2 0 for Grendels only, 4 3 0 for Ettins only, or 4 4 0 for geats only (if you have any). If more than one agent/creature is present beneath the hand, the topmost will be deleted first. This will affect both creatures and agents. To kill (delete) the thing underneath the hand. To get x,y coordinates, use the Ctrl + Shift + X keyboard command this will show the x,y coordinates of the Hand. There is a code under the Utility Section that will output Agent classification numbers. Agent numbers, or classifiers, are always three numbers separated by spaces, for example - 2 15 8 (which is the Dragonfly, if you're wondering). Several of these codes require either agent numbers, or x, y coordinates.If you attempt to age a Creature past Ancient, it will die. Using targ norn ages 4 on a Baby will make it an Adult, but if that creature is a Child, it will become Old. Creatures have 7 life stages: Baby, Child, Adolescent, Youth, Adult, Old, and Ancient. Be very careful when using CAOS commands to age a creature, as the game often takes a few moments to update the profile and appearance, especially if your world runs slowly. Force Ageing a creature is not reversible.Hots can also be used to target creatures, not just agents. If it mentions " hots", it is talking about the agent under the hand. If a code mentions " norn" it refers to the selected creature (it can be a Norn, Grendel, Ettin or Geat the variable "norn" will affect any of them).It is highly recommended to force save your world (Ctrl + R) before you remove any agents, so you may restart without saving (Ctrl + Pause Break) if something goes horribly wrong. ![]()
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